Date: October 18 - October 20, 2024
Server Time: 1pm ET / 5pm UTC
Duration: Extended weekend event
The Harvest Winds sweep across the land, bringing both bounty and bane. As the veil between worlds thins, whispers of Grixius, the God of Fear, echo through shadowed corners. Will you conquer your fears and reap the rewards of the season, or succumb to the encroaching darkness?
Brave adventurers, your legend awaits in a realm where courage is tested and destinies are forged. The time has come to carve your name into the annals of Adrullan's history!
Step into the vast, seamless voxel world of Adrullan, where your choices shape your destiny. EverCraft Online offers a deeply immersive MMORPG experience, emphasizing social interaction, diverse gameplay, and endless possibilities.
During this Community Test, you'll have the opportunity to:
- Explore our expansive, persistent open world
- Choose from a myriad of unique races and diverse classes
- Engage in strategic, group-oriented combat
- Dive into our robust crafting and gathering systems
- Forge alliances and build a reputation in our player-driven economy
Whispers of Grixius Halloween Event:
- Encounter spectral beings and face your deepest fears
- Participate in spooky, limited-time quests and world events
- Earn exclusive rewards and uncover the mysteries of Grixius, the God of Fear
Whether you're a seasoned adventurer or new to Adrullan, join us in shaping this evolving world. Your actions and choices will leave a lasting impact on the realm.
To join the adventure:
- Log in to your EverCraft Online account at https://evercraftonline.com/dashboard
- Download the latest patcher and follow the instructions
- Join our Discord server at discord.gg/evercraftonline for updates and community engagement
Please note: This is a pre-alpha project. While we strive for a smooth experience, there may be occasional hiccups. We appreciate your understanding and valuable feedback as we continue to refine and expand EverCraft Online. Previously created characters will not be available for this test.
We await your arrival in Adrullan. Will you answer the call?
Forge Your Legend,
The EverCraft Online Team
The Whispers of Grixius is an experimental special event for us developers. Our team is very excited to host special events and holidays that correspond both to the real world, and to the Adrullan calendar. Two years ago, on our test island, we built a sample of these special events that we looked forward to implementing. That event, known as The Whispers of Grixius, took place in the Coalition Mines on the Fellwood Plains. This time, our tale coincides with the initial opening of our Harvest Reach zone—a charming agrarian heartland rich in resources and misadventure.
During the event, you will encounter ghostly spectral spirits all over Adrullan. Follow the lure of whispers into the shadows. Only the brave will approach these spirits. One of many spectral haunts of Grixius, the Aspect of Fear, may pierce the veil. Face it, collect the Aspects of Fear, and seek out the Soothsayer and her companions in the Moorhavens, beyond Alard's Fork, near the bridge to Harvest Reach. Exchange these tokens of your bravery for fun seasonal charms, trinkets, brews, and more.
Note that we are in a pre-alpha state. Characters will be wiped before release. We attempt to maintain characters between tests as makes sense. Enjoy these items with understanding they will be limited. No future honoring is implied.
For this alpha test, all classes except Bard will be available. Players can choose from the following races:
- Humans: Starting in Greenwood Cover or Leont
- Ogres: Starting in Osgul
- Wood Elves, Half Elves, and Dark Elves: Treated as Humans for this test, providing visual diversity. In the full game, each of these races will have their own unique starting city and experiences.
Below is a matrix of available class and race combinations for the alpha test:
Class \ Race | Human | Ogre | Wood Elf* | Half Elf* | Dark Elf* |
---|---|---|---|---|---|
Warrior | ✓ | ✓ | ✓ | ✓ | ✓ |
Paladin | ✓ | ✗ | ✗ | ✓ | ✗ |
Shadowknight | ✓ | ✓ | ✗ | ✗ | ✓ |
Ranger | ✓ | ✗ | ✓ | ✓ | ✗ |
Rogue | ✓ | ✗ | ✓ | ✓ | ✓ |
Monk | ✓ | ✓ | ✗ | ✗ | ✗ |
War-Wizard | ✓ | ✗ | ✗ | ✗ | ✓ |
Beastlord | ✓ | ✗ | ✗ | ✗ | ✗ |
Cleric | ✓ | ✗ | ✗ | ✗ | ✓ |
Druid | ✓ | ✗ | ✓ | ✓ | ✗ |
Shaman | ✗ | ✓ | ✗ | ✗ | ✗ |
Enchanter | ✓ | ✗ | ✗ | ✗ | ✓ |
Magician | ✓ | ✗ | ✗ | ✗ | ✓ |
Necromancer | ✓ | ✗ | ✗ | ✗ | ✓ |
Wizard | ✓ | ✗ | ✗ | ✗ | ✓ |
* Wood Elves, Half Elves, and Dark Elves are treated as Humans for this alpha test.
EverCraft Online's classes are designed to have distinct strengths and deficiencies, encouraging players to rely on each other and promote grouping and cooperation to accomplish goals. We have assigned roles where certain classes excel, fostering interdependence and collaboration.
Tank: Measures a class's ability to withstand and mitigate damage, essential for protecting the group in combat encounters.
Damage: Reflects a class's capacity to deal consistent and substantial damage, crucial for efficiently dispatching foes.
Healing: Determines a class's proficiency in restoring health and providing support to allies, vital for sustaining the group during prolonged battles.
Crowd Control: Evaluates a class's aptitude for controlling and disabling enemies, allowing for strategic advantages in combat.
Utility: Encompasses a class's versatility, offering unique abilities that contribute to the group's overall effectiveness, such as buffs, debuffs, or specialized mechanics.
Please Note: These are subjective rough approximations for our intent of the Classes and may not reflect their current state or final outcome.
Register an account on the Dashboard (evercraftonline.com/dashboard) and download the patcher. Then, join our Discord server at discord.gg/evercraftonline.
The Community Alpha Test will be available on Windows PC only. While we may support other platforms in the future, it is not a priority at this time. Some users have reported success with emulation, but we are unable to provide official support or assistance for that.
Optimization and final specifications are still a work in progress. However, we recommend having an Intel Core i5 processor or equivalent, and a GPU like NVIDIA GeForce RTX 2070 or better for the best experience.
You can reduce the load on your system by adjusting settings like NPC draw distance, chunk distance, shadow quality, and weather quality in the in-game settings menu (F8 > Video tab). Enable V-Sync and other options as needed for your specific system configuration.
Of EverCraft Online's 12 planned launch races, 6 are available for the test. Please note, only the Human and Ogre starting experience, spread over 3 cities, is considered fully implemented. The other available races (collectively "The Elves") are treated exactly as Humans and start in Leont or Greenwood Cover, depending on their class. These races will have cities of their own, but are available as Human proxies for the sake of visual diversity in the test.
Of EverCraft Online's planned 16 launch classes, 15 will be available during the test. Only Bard remains locked. Please note that only certain races are given access to certain classes. All classes are in varying states of development and will continue to evolve over time.
For the Alpha Test, all players will be restricted to a maximum level of 15. Will you reach it?
No.
There is no official release date set for EverCraft Online at this time. We are building towards our Minimum Viable Product (MVP) independently and will explore our options at that stage.
The monetization structure for EverCraft Online has not been determined yet. We are currently focused on building towards our MVP independently and will explore our options at that stage.
We are currently hosting community tests on an ad-hoc basis. While we enjoy showcasing our progress and engaging with the community, these tests require a significant amount of time and effort from our team. Stay tuned to our Discord server for announcements about future test sessions, both scheduled and impromptu!
EverCraft Online does not feature voxel building capabilities for players. However, there are interactions with the voxel world, such as voxel-based spawn rules, voxel requirements, and voxel summoning.
Yes, crafting is a significant aspect of EverCraft Online! To truly excel, you'll need to prepare consumables, reagents, traps, gear, and weapons. In the alpha test, you'll experience the beginnings of our crafting system, from refining spoils from dungeons into powerful equipment to passive resource refinement that continues even when you're offline.
These systems tie into our philosophy of preparedness and will integrate nicely with future features like Work Orders and Event Fulfillment.
With extensive crafting opportunities, collection and gathering are essential activities in EverCraft Online. The world of Adrullan is rich in flora and resources, all meticulously crafted and waiting for you to discover.
Instead of predetermined spawn points, we use voxel spawn rules that players can learn intuitively or through in-game lore. For example, you won't find a scarlet toadstool growing freely in the grass; it will always be adjacent to something specific.
Player vs. Player (PvP) combat is not available in this Community Alpha Test. However, we hope to pursue optional PvP features in the future.
EverCraft Online aims to distill what we love about early MMOs and the experience only persistent online games can deliver, and package it into an approachable and engaging experience that we ourselves can play and share with a broader community of players.